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Excluding blocking I/O and synchronization times

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I'm working on a realtime app. This application suspends itself using SleepEx() or WaitForSingleObject(). When I profile it with vTune, the functions that call those system calls show up as taking the most CPU time as well as retiring a lot of instructions relative things like digital signal processing functions.

Is there a way to get a view that ignores blocking calls of any kind? (i/o, synchronization primitives, etc)


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